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Monday, December 22, 2014

Scene Reflection

In this scratch program I created different scenes! Sprites and stage are very similar. They are alike because they work with each other. They both need code in order to change. To start a sprite in a scene you need the "When Green Flag is Clicked" button first. Next, you create your sprites movement. Finally, you add the key "Switch Backdrop" Then you choose the backdrop for your scene. The last step shows how sprites and scenes work together. I would use a scene change when creating a story to show the different places where the story took place. My classmates used scratch the same way as me but used different backgrounds. For example, one of my classmates used the Disney Castle.

Friday, December 19, 2014

Penguin Joke Conversation Reflection

To create a broadcast you must let your sprite know when to start with an event For example "When Green Flag Is Clicked". Underneath that event put what you want your sprite to say; then go under the category "Events" and click broadcast. Label your broadcast what your first sprite said. Next, go to you other sprite and add from the category "Events" "When I receive broadcast" and then underneath that have your sprite say something. Repeat these steps in order to get a successful conversation! I would use timing in my project in creating a conversation or movement. I would do this so that I can have my sprite say or move for a certain amount of time before the next action. I would use broadcasting if I wanted to add a conversation to one of my projects.

Thursday, December 18, 2014

Make a Block!

Here I made my own blocks for two sprites. To create a block you must put coding in for what you would like your sprite to do. Next, go to "More Blocks". Here you can define what your block does by attaching this to the code. You can label this motion to correspond with its code. For example, Floating, Jumping, Talking, etc. After you have created this block you can use it instead of a lot of coding! I would us the "Make a Block" when I am creating a program that requires a lot of code, to make it more simple.

Tuesday, December 16, 2014

Debug it Reflection

    A strategy I used to debug Scratch programs is I first read what needed to be fixed in the program. Next I watched the Scratch program to see what looked off about the Scratch, and what time it occurred. Finally, I looked at the script to see what needed to be fixed  and I added keys or took out keys. I would teach someone how to Debug a program by telling them to first search a debug under the Explore Category. Next, I would say click See Inside and after it loads click Remix this Project. Finally, I would tell them to follow my steps above.

Debug it 1.5

Monday, December 15, 2014

Debug 1.4

http://scratch.mit.edu/projects/39745042/

Here I changed the script to the cat gliding back and forth. Now the cat can pace the stage. I  took out the original script and made gliding keys for each side and added the repeat key between them.